How bartering works

PMCs are outside the normal reputation economy, so corporations exchange items through station barter. Accepted and offered goods depend on the station and change over time.

Supply and demand creates price movement. The Stock Exchange helps you compare current values before carrying cargo across the system.

Quasimorph combat scene with ammunition stacks and equipment slots visibleOFFICIAL GAMEPLAY
Official gameplay: limited inventory space makes every magazine, tool, and trophy a trade-off.

A practical trading workflow

  1. 01

    Inspect demand

    Read the station tooltip and identify accepted goods before loading the ship.

  2. 02

    Check the market

    Use Stock Exchange price trends to avoid moving low-value cargo for a poor return.

  3. 03

    Build useful relationships

    Higher reputation can unlock direct purchases and better access to faction inventory.

  4. 04

    Protect barter credit

    Do not casually take a faction below zero reputation; its accumulated barter points are lost.

What to evaluate before a trade

QuestionWhy it matters
Does this station accept the item?Demand differs by station and time
What does the faction sell?Technology and inventory should match your build
Will this mission damage reputation?A hostile turn can erase accumulated credit
Is Fast Trading enabled?It can reduce travel friction when the option is available

Debrief

Frequently asked questions

Why did my barter points disappear?

Dropping below zero reputation with a faction removes accumulated barter points for that faction.

Are item prices fixed?

No. Station supply and demand can move barter values, while some corporation offers use fixed values.